diff --git a/.idea/inspectionProfiles/Project_Default.xml b/.idea/inspectionProfiles/Project_Default.xml
index b04cd77..5c63577 100644
--- a/.idea/inspectionProfiles/Project_Default.xml
+++ b/.idea/inspectionProfiles/Project_Default.xml
@@ -3,7 +3,7 @@
-
+
diff --git a/src/main/java/cz/jull/tui/Menu.java b/src/main/java/cz/jull/tui/Menu.java
index 096a3a4..dbf4e1f 100644
--- a/src/main/java/cz/jull/tui/Menu.java
+++ b/src/main/java/cz/jull/tui/Menu.java
@@ -91,7 +91,7 @@ public class Menu {
switch (marketOption) {
case 0 -> {
game.getStrings().print("marketBuy");
- List availableItems = game.getMarket().getAvailableItems().stream().map(item -> item + ": " + item.getPrice() + " coins").toList();
+ List availableItems = game.getMarket().getAvailableItems().stream().map(item -> item + ": " + "\u001B[0;33m" + item.getPrice() + " Coins\u001B[0m").toList();
int itemIndex = Cli.selectOptionIndex(availableItems);
Item item = game.getMarket().getAvailableItems().get(itemIndex);
game.getMarket().buyItem(game, item);
diff --git a/strings.json b/strings.json
index a28a927..4e4a8ed 100644
--- a/strings.json
+++ b/strings.json
@@ -1,35 +1,35 @@
{
"welcome": "Welcome player! ",
- "forestType": "Your forest size: {0}",
- "soilType": "Your soil type size: {0}",
- "pathType": "Your path type: {0}",
- "waterType": "Your water type: {0}",
- "coins": "Amount of Coins: {0}",
+ "forestType": "Your \u001B[0;32mforest\u001B[0m size: {0}",
+ "soilType": "Your \u001B[38;2;150;93;0msoil\u001B[0m type size: {0}",
+ "pathType": "Your \u001B[38;2;255;126;0mpath\u001B[0m type: {0}",
+ "waterType": "Your \u001B[0;34mwater\u001B[0m type: {0}",
+ "coins": "Amount of \u001B[0;33mCoins\u001B[0m: {0}",
"marketGreeting": "Welcome to Market!",
"marketBuy": "Pick which item you want to buy",
- "marketBuyMessage": "You bought: {0}",
+ "marketBuyMessage": "Info: You bought \u001B[4;37m{0}\u001B[0m",
"marketSell": "Pick which item you want to sell",
- "marketSellMessage": "You sold: {0}",
- "cantBeBuiltCows": "First you need to build 3 villager houses before owning cows!",
- "cantBeBuiltChurch": "You can`t have more than 1 church!",
- "cantBeBuiltVillagerHouse": "First you need to built church before villager houses!",
- "cantBeBuiltBakery": "First you need to built wheat farmland before a bakery! You need wheat you know!",
- "cantBeBuiltPub": "First you need to built hops farmland before a pub! You need hops you know!",
- "cantBeBuiltWinery": "First you need to built vineyard before a winery! You need grapevines you know!",
- "cantBeBuiltCheeseFactory": "First you need to own cows before a cheese factory! You need milk you know!",
- "noVillagerHouseMessage": "Build a villager house first!",
- "cantBuild": "You don`t have that item in your inventory!",
- "cantCutTrees": "You need {0} axes to cut trees!",
- "cantMilkCows": "You don`t own any cows!",
- "cantProduce": "You can`t produce when you dont have {0}",
- "cantSell": "You can`t sell this item! You don`t have it!",
+ "marketSellMessage": "Info: You sold \u001B[4;37m{0}\u001B[0m",
+ "cantBeBuiltCows": "\u001B[4;31mError: First you need to build 3 villager houses before owning cows!\u001B[0m",
+ "cantBeBuiltChurch": "\u001B[4;31mError: You can`t have more than 1 church!\u001B[0m",
+ "cantBeBuiltVillagerHouse": "\u001B[4;31mError: First you need to built church before villager houses!\u001B[0m",
+ "cantBeBuiltBakery": "\u001B[4;31mError: First you need to built wheat farmland before a bakery! You need wheat you know!\u001B[0m",
+ "cantBeBuiltPub": "\u001B[4;31mError: First you need to built hops farmland before a pub! You need hops you know!\u001B[0m",
+ "cantBeBuiltWinery": "\u001B[4;31mError: First you need to built vineyard before a winery! You need grapevines you know!\u001B[0m",
+ "cantBeBuiltCheeseFactory": "\u001B[4;31mError: First you need to own cows before a cheese factory! You need milk you know!\u001B[0m",
+ "noVillagerHouseMessage": "\u001B[4;31mError: Build a villager house first!\u001B[0m",
+ "cantBuild": "\u001B[4;31mError: You don`t have that item in your inventory!\u001B[0m",
+ "cantCutTrees": "\u001B[4;31mError: You need {0} axes to cut trees!\u001B[0m",
+ "cantMilkCows": "\u001B[4;31mError: You don`t own any cows!\u001B[0m",
+ "cantProduce": "\u001B[4;31mError: You can`t produce when you dont have {0}\u001B[0m",
+ "cantSell": "\u001B[4;31mError: You can`t sell this item! You don`t have it!\u001B[0m",
"forestSize": "The size of your forest is {0} trees",
"stats": "Your stats: ",
- "currentDay": "Day: {0}",
- "cantMilkToMuch": "You milked the cow already 3 times today!",
- "noTrees": "You don't have any trees left!",
+ "currentDay": "\u001B[4;37mDay: {0}\u001B[0m",
+ "cantMilkToMuch": "\u001B[4;31mError: You milked the cow already 3 times today!\u001B[0m",
+ "noTrees": "\u001B[4;31mError: You don't have any trees left!\u001B[0m",
"event": "Event for this day: {0}",
- "eventFire": "Fire! You lost 10 trees...",
- "eventFlood": "Flood! You lost All of your farmlands... If you had them.",
- "eventAttack": "Attack! Your villagers got robbed and you lost 100 coins..."
+ "eventFire": "Info: Fire! You lost 10 trees...",
+ "eventFlood": "Info: Flood! You lost All of your farmlands... If you had them.",
+ "eventAttack": "Info: Attack! Your villagers got robbed and you lost \u001B[0;33m100 coins\u001B[0m..."
}
\ No newline at end of file