chore: testing milking
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@@ -106,7 +106,12 @@ public class Game {
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}
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}
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}
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}
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public void milkCow() {
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public void milkCow(Game game) {
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if (!game.getBuildings().contains(Item.FENCE_WITH_COWS)) {
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System.out.println(" "); //TODO
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return;
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}
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player.getInventory().add(Item.MILK);
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player.getInventory().add(Item.MILK);
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}
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}
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@@ -173,5 +173,47 @@ public class Main {
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System.out.println("inventory: " + game.getPlayer().getInventory());
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System.out.println("inventory: " + game.getPlayer().getInventory());
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System.out.println("buildings: " + game.getBuildings());
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System.out.println("buildings: " + game.getBuildings());
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System.out.println();
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System.out.println();
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try {
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game.getMarket().buyItem(game, Item.FENCE_WITH_COWS);
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} catch (ItemNotAvailableException e) {
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System.out.println(" idk ");;
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}
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System.out.println("coins: " + game.getPlayer().getCoins());
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System.out.println("inventory: " + game.getPlayer().getInventory());
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System.out.println("buildings: " + game.getBuildings());
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System.out.println();
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for (int i = 0; i < 4; i++) {
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try {
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game.getMarket().buyItem(game, Item.VILLAGER_HOUSE);
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} catch (ItemNotAvailableException e) {
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System.out.println(" idk ");;
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}
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game.build(Item.VILLAGER_HOUSE);
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}
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System.out.println("coins: " + game.getPlayer().getCoins());
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System.out.println("inventory: " + game.getPlayer().getInventory());
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System.out.println("buildings: " + game.getBuildings());
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System.out.println();
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game.build(Item.FENCE_WITH_COWS);
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System.out.println("coins: " + game.getPlayer().getCoins());
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System.out.println("inventory: " + game.getPlayer().getInventory());
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System.out.println("buildings: " + game.getBuildings());
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System.out.println();
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game.milkCow(game);
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System.out.println("coins: " + game.getPlayer().getCoins());
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System.out.println("inventory: " + game.getPlayer().getInventory());
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System.out.println("buildings: " + game.getBuildings());
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System.out.println();
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}
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}
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}
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}
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