chore: minor changes
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@@ -85,6 +85,8 @@ public class Game {
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if (pathType == PathType.MAIN_PATH) {
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events.add(Events.ATTACK);
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}
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Cli.pressEnter();
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}
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public void build(Item item) {
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@@ -100,6 +100,8 @@ public class Menu {
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}
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}
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case 3 -> {
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game.getStrings().print("stats");
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System.out.println();
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game.getStrings().print("forestType", game.getForestType());
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game.getStrings().print("soilType", game.getSoilType());
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game.getStrings().print("pathType", game.getPathType());
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@@ -107,6 +109,9 @@ public class Menu {
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System.out.println();
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game.getStrings().print("coins", game.getPlayer().getCoins());
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System.out.println();
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game.getStrings().print("forestSize", game.getForestType().getSize());
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System.out.println();
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Cli.pressEnter();
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}
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}
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}
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@@ -30,14 +30,14 @@ public class Strings {
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private String cantBeBuiltPub;
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private String cantBeBuiltWinery;
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private String cantBeBuiltCheeseFactory;
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private String cantBeBoughtVillagerHouse;
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private String cantBeBoughtAll;
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private String cantBuild;
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private String cantCutTrees;
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private String cantMilkCows;
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private String cantProduce;
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private String cantSell;
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private String cantBuy;
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private String forestSize;
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private String stats;
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/**
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