34 lines
1.8 KiB
JSON
34 lines
1.8 KiB
JSON
{
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"welcome": "Welcome player! ",
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"forestType": "Your forest size: {0}",
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"soilType": "Your soil type size: {0}",
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"pathType": "Your path type: {0}",
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"waterType": "Your water type: {0}",
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"coins": "Amount of Coins: {0}",
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"marketGreeting": "Welcome to Market!",
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"marketBuy": "Pick which item you want to buy",
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"marketBuyMessage": "You bought: {0}",
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"marketSell": "Pick which item you want to sell",
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"marketSellMessage": "You sold: {0}",
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"cantBeBuiltCows": "First you need to build 3 villager houses before owning cows!",
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"cantBeBuiltChurch": "You can`t have more than 1 church!",
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"cantBeBuiltVillagerHouse": "First you need to built church before villager houses!",
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"cantBeBuiltBakery": "First you need to built wheat farmland before a bakery! You need wheat you know!",
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"cantBeBuiltPub": "First you need to built hops farmland before a pub! You need hops you know!",
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"cantBeBuiltWinery": "First you need to built vineyard before a winery! You need grapevines you know!",
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"cantBeBuiltCheeseFactory": "First you need to own cows before a cheese factory! You need milk you know!",
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"cantBuild": "You don`t have that item in your inventory!",
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"cantCutTrees": "You need {0} axes to cut trees!",
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"cantMilkCows": "You don`t own any cows!",
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"cantProduce": "You can`t produce when you dont have {0}",
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"cantSell": "You can`t sell this item! You don`t have it!",
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"forestSize": "The size of your forest is {0} trees",
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"stats": "Your stats: ",
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"currentDay": "Day: {0}",
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"cantMilkToMuch": "You milked the cow already 3 times today!",
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"noTrees": "You don't have any trees left!",
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"event": "Event for this day: {0}",
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"eventFire": "Fire! You lost 10 trees...",
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"eventFlood": "Flood! You lost All of your farmlands... If you had them.",
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"eventAttack": "Attack! Your villagers got robbed and you lost 100 coins..."
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} |