chore: added all primitive sounds

This commit is contained in:
jull 2025-04-26 20:52:37 +02:00
parent d3f32b7610
commit 08f755e8dc
44 changed files with 293 additions and 100 deletions

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@ -3,6 +3,7 @@ package cz.jzitnik.game.core.sound;
public enum SoundKey {
GRASS,
GRASS_WALKING,
GRASS_MINING,
GRAVEL,
GRAVEL_WALKING,
@ -15,10 +16,16 @@ public enum SoundKey {
HIT,
SAND_DIG,
SAND_MINING,
SAND_WALKING,
STONE_DIG,
STONE_WALKING,
STONE_MINING,
WOOL_DIG,
METAL_DIG,
METAL_WALKING,
METAL_MINING,
}

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@ -9,5 +9,5 @@ import cz.jzitnik.game.core.sound.SoundKey;
"grass/grass3.ogg",
"grass/grass4.ogg"
})
public class GrassSound {
public class GrassDigSound {
}

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@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.GRASS_MINING, resourceLocation = {
"grass/mining1.ogg",
"grass/mining2.ogg",
"grass/mining3.ogg",
"grass/mining4.ogg",
"grass/mining5.ogg",
"grass/mining6.ogg"
})
public class GrassMiningSound {
}

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@ -9,5 +9,5 @@ import cz.jzitnik.game.core.sound.SoundKey;
"gravel/gravel3.ogg",
"gravel/gravel4.ogg"
})
public class GravelSound {
public class GravelDigSound {
}

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@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.METAL_DIG, resourceLocation = {
"metal/dig1.ogg",
"metal/dig2.ogg",
"metal/dig3.ogg",
"metal/dig4.ogg"
})
public class MetalDigSound {
}

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@ -0,0 +1,16 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.METAL_MINING, resourceLocation = {
"metal/mining1.ogg",
"metal/mining2.ogg",
"metal/mining3.ogg",
"metal/mining4.ogg",
"metal/mining5.ogg",
"metal/mining6.ogg"
})
public class MetalMiningSound {
}

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@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.METAL_WALKING, resourceLocation = {
"metal/step1.ogg",
"metal/step2.ogg",
"metal/step3.ogg",
"metal/step4.ogg",
"metal/step5.ogg",
"metal/step6.ogg"
})
public class MetalWalkingSound {
}

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@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.SAND_MINING, resourceLocation = {
"sand/mining1.ogg",
"sand/mining2.ogg",
"sand/mining3.ogg",
"sand/mining4.ogg",
"sand/mining5.ogg",
})
public class SandMiningSound {
}

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@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.SAND_WALKING, resourceLocation = {
"sand/step1.ogg",
"sand/step2.ogg",
"sand/step3.ogg",
"sand/step4.ogg",
"sand/step5.ogg",
"sand/step6.ogg"
})
public class SandWalkingSound {
}

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@ -12,6 +12,7 @@ import java.util.ArrayList;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Flamable
@BlockRegistry("haybale")
@ReduceFallDamage(HaybaleFallDamageReducer.class)

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@ -8,6 +8,10 @@ import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Flamable
@BlockRegistry("oak_leaves")
public class OakLeavesBlock extends Block {

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@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.List;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("obsidian")
public class ObsidianBlock extends Block {
public ObsidianBlock() {

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@ -1,10 +1,7 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.FallingBlock;
import cz.jzitnik.game.annotations.MineSound;
import cz.jzitnik.game.annotations.PlaceSound;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
@ -13,6 +10,8 @@ import java.util.ArrayList;
@MineSound(SoundKey.SAND_DIG)
@PlaceSound(SoundKey.SAND_DIG)
@MiningSound(SoundKey.SAND_MINING)
@WalkSound(SoundKey.SAND_WALKING)
@FallingBlock
@BlockRegistry("sand")
public class SandBlock extends Block {

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@ -8,6 +8,7 @@ import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,13 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.ResetDataOnMine;
import cz.jzitnik.game.annotations.Sapling;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.logic.services.saplings.SaplingData;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Sapling
@PlaceOnSolid
@ResetDataOnMine

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@ -1,14 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Farmable;
import cz.jzitnik.game.annotations.PlaceOnSolidNoHandler;
import cz.jzitnik.game.annotations.ResetDataOnMine;
import cz.jzitnik.game.annotations.ResetSpriteStateOnMine;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.logic.services.farmable.FarmableData;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Farmable("wheat")
@PlaceOnSolidNoHandler
@ResetDataOnMine

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling

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@ -1,14 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.coal;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@Flamable
@BlockRegistry("coal_block")
public class CoalBlock extends Block {

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@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.coal;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("coal_ore")
public class CoalOreBlock extends Block {
public CoalOreBlock() {

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@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.diamond;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@WalkSound(SoundKey.METAL_WALKING)
@MiningSound(SoundKey.METAL_MINING)
@PlaceSound(SoundKey.METAL_DIG)
@MineSound(SoundKey.METAL_DIG)
@BlockRegistry("diamond_block")
public class DiamondBlock extends Block {
public DiamondBlock() {

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@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.diamond;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("diamond_ore")
public class DiamondOreBlock extends Block {
public DiamondOreBlock() {

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@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.gold;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@WalkSound(SoundKey.METAL_WALKING)
@MiningSound(SoundKey.METAL_MINING)
@PlaceSound(SoundKey.METAL_DIG)
@MineSound(SoundKey.METAL_DIG)
@BlockRegistry("gold_block")
public class GoldBlock extends Block {
public GoldBlock() {

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package cz.jzitnik.game.entities.items.registry.blocks.ores.gold;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("gold_ore")
public class GoldOreBlock extends Block {
public GoldOreBlock() {

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package cz.jzitnik.game.entities.items.registry.blocks.ores.iron;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@WalkSound(SoundKey.METAL_WALKING)
@MiningSound(SoundKey.METAL_MINING)
@PlaceSound(SoundKey.METAL_DIG)
@MineSound(SoundKey.METAL_DIG)
@BlockRegistry("iron_block")
public class IronBlock extends Block {
public IronBlock() {

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package cz.jzitnik.game.entities.items.registry.blocks.ores.iron;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("iron_ore")
public class IronOreBlock extends Block {
public IronOreBlock() {

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package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.ReduceFallDamage;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.reducefalldamage.BedFallDamageReducer;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Bed;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@ReduceFallDamage(BedFallDamageReducer.class)
@BlockRegistry("bed")
public class BedBlock extends Block {

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package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.blocks.Chest;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable(false)
@BlockRegistry("chest")
public class ChestBlock extends Block {

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package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable(false)
@BlockRegistry("crafting_table")
public class CraftingTableBlock extends Block {

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package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.blocks.Furnace;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("furnace")
public class FurnaceBlock extends Block {
public FurnaceBlock() {