package cz.jzitnik.game.sprites; import cz.jzitnik.tui.Sprite; import java.util.HashMap; public class Wool extends Sprite { public enum WoolState { RED, ORANGE, YELLOW, LIME, GREEN, CYAN, LIGHT_BLUE, BLUE, PURPLE, MAGENTA, PINK, WHITE, LIGHT_GRAY, GRAY, BROWN, BLACK } public Wool() { loadResources(new HashMap<>() { { put(WoolState.RED, "red_wool.ans"); put(WoolState.ORANGE, "orange_wool.ans"); put(WoolState.YELLOW, "yellow_wool.ans"); put(WoolState.LIME, "lime_wool.ans"); put(WoolState.GREEN, "green_wool.ans"); put(WoolState.CYAN, "cyan_wool.ans"); put(WoolState.LIGHT_BLUE, "light_blue_wool.ans"); put(WoolState.BLUE, "blue_wool.ans"); put(WoolState.PURPLE, "purple_wool.ans"); put(WoolState.MAGENTA, "magenta_wool.ans"); put(WoolState.PINK, "pink_wool.ans"); put(WoolState.WHITE, "white_wool.ans"); put(WoolState.LIGHT_GRAY, "light_gray_wool.ans"); put(WoolState.GRAY, "gray_wool.ans"); put(WoolState.BROWN, "brown_wool.ans"); put(WoolState.BLACK, "black_wool.ans"); } }, WoolState.class); } public String getSprite() { return getResource(WoolState.WHITE); } public String getSprite(WoolState state) { return getResource(state); } }