package cz.jzitnik.game.sprites; import cz.jzitnik.tui.Sprite; import java.util.HashMap; public class Furnace extends Sprite { public enum FurnaceState { OFF, ON, } public Furnace() { loadResources(new HashMap<>() { { put(FurnaceState.OFF, "furnace.ans"); put(FurnaceState.ON, "furnace2.ans"); } }, FurnaceState.class); } public String getSprite() { return getSprite(FurnaceState.OFF); } public String getSprite(FurnaceState e) { return getResource(e); } }