package cz.jzitnik.game.sprites; import cz.jzitnik.tui.Sprite; import java.util.HashMap; public class TwoBlockSprite extends Sprite { public enum TwoBlockSpriteState { TOP, BOTTOM } public TwoBlockSprite(String top, String bottom) { loadResources(new HashMap<>() { { put(TwoBlockSpriteState.TOP, top); put(TwoBlockSpriteState.BOTTOM, bottom); } }, TwoBlockSpriteState.class); } public String getSprite() { return getResource(TwoBlockSpriteState.TOP); } public String getSprite(TwoBlockSpriteState state) { return getResource(state); } }