package cz.jzitnik.game.annotations; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; import cz.jzitnik.game.core.sound.SoundKey; import cz.jzitnik.game.core.sound.SoundType; import java.lang.annotation.ElementType; @Target(ElementType.TYPE) @Retention(RetentionPolicy.RUNTIME) public @interface SoundRegistry { SoundKey key(); SoundType type(); String[] resourceLocation(); }