forked from jzitnik/twodcraft
236 lines
7.5 KiB
Java
236 lines
7.5 KiB
Java
package cz.jzitnik.game;
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import cz.jzitnik.game.items.Item;
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import cz.jzitnik.game.items.ItemType;
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import cz.jzitnik.game.sprites.Breaking;
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import cz.jzitnik.tui.ScreenMovingCalculationProvider;
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import cz.jzitnik.tui.ScreenRenderer;
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import lombok.Getter;
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import lombok.Setter;
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import org.jline.terminal.Terminal;
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import java.util.ArrayList;
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import java.util.List;
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@Getter
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public class Game {
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private List<Block>[][] world = new ArrayList[256][512];
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@Setter
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private Block player;
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private boolean mining = false;
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private Inventory inventory = new Inventory();
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public Game() {
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Generation.generateWorld(this);
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}
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public int calculateHardness(Block block) {
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int holdingDecrease = 0;
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if (inventory.getItemInHand().isPresent() && block.getTool().isPresent() && inventory.getItemInHand().get().getType().equals(block.getTool().get())) {
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holdingDecrease = inventory.getItemInHand().get().getMiningDecrease();
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}
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int decrease = block.getHardness() - holdingDecrease;
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if (decrease < 0) {
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decrease = 0;
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}
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return decrease;
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}
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public int[] getPlayerCords() {
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for (int i = 0; i < world.length; i++) {
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for (int j = 0; j < world[i].length; j++) {
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for (Block block : world[i][j]) {
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if (block.getBlockId().equals("steve")) {
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return new int[]{j, i};
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}
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}
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}
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}
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return null;
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}
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public void movePlayerRight(ScreenRenderer screenRenderer) {
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int[] cords = getPlayerCords();
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if (world[cords[1]][cords[0] + 1].stream().anyMatch(block -> !block.isGhost())) {
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return;
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}
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world[cords[1]][cords[0] + 1].add(player);
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world[cords[1]][cords[0]].remove(player);
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update(screenRenderer);
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}
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public void movePlayerLeft(ScreenRenderer screenRenderer) {
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int[] cords = getPlayerCords();
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if (world[cords[1]][cords[0] - 1].stream().anyMatch(block -> !block.isGhost())) {
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return;
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}
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world[cords[1]][cords[0] - 1].add(player);
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world[cords[1]][cords[0]].remove(player);
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update(screenRenderer);
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}
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public void movePlayerUp(ScreenRenderer screenRenderer) {
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int[] cords = getPlayerCords();
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if (world[cords[1] - 1][cords[0]].stream().anyMatch(block -> !block.isGhost()) || world[cords[1] + 1][cords[0]].stream().anyMatch(Block::isGhost)) {
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return;
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}
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world[cords[1] - 1][cords[0]].add(player);
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world[cords[1]][cords[0]].remove(player);
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new Thread(() -> {
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try {
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Thread.sleep(500);
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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int[] cords2 = getPlayerCords();
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if (world[cords2[1] + 1][cords2[0]].stream().allMatch(Block::isGhost)) {
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world[cords2[1] + 1][cords2[0]].add(player);
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world[cords2[1]][cords2[0]].remove(player);
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screenRenderer.render(this);
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}
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}).start();
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}
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public void mine(ScreenRenderer screenRenderer, int x, int y) {
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if (mining) {
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return;
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}
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Block breakingBlock = new Block("breaking", SpriteLoader.SPRITES.BREAKING);
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world[y][x].add(breakingBlock);
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screenRenderer.render(this);
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int hardness = calculateHardness(world[y][x].stream().filter(block -> !block.isGhost()).toList().get(0));
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this.mining = true;
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new Thread(() -> {
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try {
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Thread.sleep(hardness * 166L);
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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breakingBlock.setSpriteState(Breaking.BreakingState.SECOND);
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screenRenderer.render(this);
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try {
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Thread.sleep(hardness * 166L);
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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breakingBlock.setSpriteState(Breaking.BreakingState.THIRD);
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screenRenderer.render(this);
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try {
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Thread.sleep(hardness * 166L);
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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mining = false;
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var blocks = world[y][x];
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for (Block block : blocks) {
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if (!block.isMineable()) {
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continue;
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}
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if (block.getToolVariants().isEmpty()) {
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// Add to inv
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block.getDrops().forEach(item -> inventory.addItem(item));
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continue;
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}
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var toolVariants = block.getToolVariants();
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if (inventory.getItemInHand().isPresent() && inventory.getItemInHand().get().getToolVariant().isPresent() && block.getTool().isPresent() && block.getTool().get().equals(inventory.getItemInHand().get().getType()) && toolVariants.contains(inventory.getItemInHand().get().getToolVariant().get())) {
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block.getDrops().forEach(item -> inventory.addItem(item));
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}
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}
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blocks.clear();
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blocks.add(new Block("air", SpriteLoader.SPRITES.AIR, true, false));
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inventory.getItemInHand().ifPresent(Item::use);
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screenRenderer.render(this);
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update(screenRenderer);
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}).start();
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}
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public boolean isMineable(int x, int y, Terminal terminal) {
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List<Block> blocks = world[y][x];
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int[] cords = getPlayerCords();
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int playerX = cords[0];
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int playerY = cords[1];
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int distanceX = Math.abs(playerX - x);
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int distanceY = Math.abs(playerY - y);
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int[] data = ScreenMovingCalculationProvider.calculate(playerX, playerY, terminal.getHeight(), terminal.getWidth(), world[0].length, world.length);
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int startX = data[0];
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int endX = data[1];
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int startY = data[2];
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int endY = data[3];
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return
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y >= startY && y < endY - 1 && x >= startX && x < endX - 1 &&
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!blocks.stream().allMatch(block -> block.getBlockId().equals("air"))
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&& distanceX <= 5 && distanceY <= 5
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&& !(playerX == x && playerY == y)
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&& blocks.stream().anyMatch(Block::isMineable);
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}
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public void update(ScreenRenderer screenRenderer) {
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while (true) {
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try {
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Thread.sleep(200);
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} catch (InterruptedException e) {
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throw new RuntimeException(e);
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}
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int[] cords2 = getPlayerCords();
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if (world[cords2[1] + 1][cords2[0]].stream().allMatch(Block::isGhost)) {
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world[cords2[1] + 1][cords2[0]].add(player);
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world[cords2[1]][cords2[0]].remove(player);
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screenRenderer.render(this);
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} else {
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break;
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}
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}
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}
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public void build(int x, int y, ScreenRenderer screenRenderer) {
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var blocks = world[y][x];
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if (!blocks.stream().allMatch(Block::isGhost)) {
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return;
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}
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if (!(inventory.getItemInHand().isPresent() && inventory.getItemInHand().get().getType() == ItemType.BLOCK)) {
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return;
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}
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blocks.removeAll(blocks.stream().filter(block -> block.getBlockId().equals("air")).toList());
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blocks.add(inventory.getItemInHand().get().getBlock().get());
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screenRenderer.render(this);
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}
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} |