twodcraft/src/main/java/cz/jzitnik/game/ui/CraftingTable.java

153 lines
6.1 KiB
Java

package cz.jzitnik.game.ui;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.crafting.CraftingRecipe;
import cz.jzitnik.game.crafting.CraftingRecipeList;
import cz.jzitnik.game.items.InventoryItem;
import cz.jzitnik.game.sprites.Window;
import cz.jzitnik.tui.ScreenRenderer;
import cz.jzitnik.tui.utils.SpriteCombiner;
import cz.jzitnik.tui.SpriteList;
import cz.jzitnik.tui.utils.Numbers;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
public class CraftingTable {
private Game game;
private static final int ROW_AMOUNT = 3;
private static final int COLUMN_AMOUNT = 3;
private static final int CELL_WIDTH = 50;
private static final int CELL_HEIGHT = 25;
private static final int BORDER_SIZE = 2;
private final InventoryItem[] items = new InventoryItem[9];
private int size;
public void render(int ignored, int ignored2) {
game.setWindow(Window.CRAFTING_TABLE);
}
public void pickup() {
Optional<CraftingRecipe> recipe = CraftingRecipeList.getRecipeSmall(Arrays.stream(items).map(item -> item == null ? null: item.getItem().getId()).toArray(String[]::new));
if (recipe.isPresent()) {
InventoryItem item = recipe.get().getItemSupplier().get();
game.getInventory().addItem(item);
for (int i = 0; i < items.length; i++) {
InventoryItem it = items[i];
if (it == null) {
continue;
}
if (it.getAmount() == 1) {
items[i] = null;
} else {
it.setAmount(it.getAmount() - 1);
}
}
}
}
public void render(StringBuilder buffer, Terminal terminal, SpriteList spriteList) {
int widthPixels = COLUMN_AMOUNT * (CELL_WIDTH + BORDER_SIZE) + BORDER_SIZE;
var inventory = game.getInventory();
int moveLeft = (terminal.getWidth() / 2) - (widthPixels / 2);
List<String> sprites = game.getInventory().getSprites(items, spriteList, inventory.getSelectedItemInv() - 50);
Optional<CraftingRecipe> recipe = CraftingRecipeList.getRecipeSmall(Arrays.stream(items).map(item -> item == null ? null: item.getItem().getId()).toArray(String[]::new));
Optional<InventoryItem> craftedItem = recipe.map(craftingRecipe -> craftingRecipe.getItemSupplier().get());
String[] craftedSprite = craftedItem.map(inventoryItem -> SpriteCombiner.combineTwoSprites(
spriteList.getSprite(inventoryItem.getItem().getSprite()).getSprite(),
Numbers.getNumberSprite(inventoryItem.getAmount())
).split("\n")).orElse(null);
for (int i = 0; i < ROW_AMOUNT; i++) {
for (int j = 0; j < CELL_HEIGHT; j++) {
buffer.append("\033[0m").append(" ".repeat(moveLeft));
for (int k = 0; k < COLUMN_AMOUNT; k++) {
buffer.append("\033[38;5;231;48;5;231m▓".repeat(BORDER_SIZE));
if (j == 0 || j == CELL_HEIGHT - 1) {
buffer.append("\033[38;5;231;48;5;231m▓".repeat(CELL_WIDTH));
} else {
String sprite = sprites.get(i * COLUMN_AMOUNT + k);
if (sprite == null || sprite.isEmpty()) {
buffer.append("\033[0m ".repeat(CELL_WIDTH));
} else {
String[] spriteLines = sprite.split("\n");
buffer.append(spriteLines[j + 1]);
}
}
buffer.append("\033[38;5;231;48;5;231m▓".repeat(BORDER_SIZE));
}
if (i == 1) {
buffer.append("\033[0m ".repeat(7));
buffer.append("\033[38;5;231;48;5;231m▓".repeat(BORDER_SIZE));
if (j == 0 || j == CELL_HEIGHT - 1) {
buffer.append("\033[38;5;231;48;5;231m▓".repeat(CELL_WIDTH));
} else {
if (craftedItem.isEmpty()) {
buffer.append("\033[0m ".repeat(CELL_WIDTH));
} else {
buffer.append(craftedSprite[j + 1]);
}
}
buffer.append("\033[38;5;231;48;5;231m▓".repeat(BORDER_SIZE));
}
buffer.append("\n");
}
}
buffer.append("\n".repeat(20));
size = buffer.toString().split("\n").length;
game.getInventory().renderFull(buffer, terminal, spriteList, false, Optional.of(size));
}
public void click(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY();
int widthPixels = COLUMN_AMOUNT * (CELL_WIDTH + BORDER_SIZE) + BORDER_SIZE;
int heightPixels = ROW_AMOUNT * (CELL_HEIGHT + 1);
int moveLeft = (terminal.getWidth() / 2) - (widthPixels / 2);
if (x > moveLeft + widthPixels + 7 && x < moveLeft + widthPixels + 7 + CELL_WIDTH + BORDER_SIZE * 2 && y > 26 && y < 52 && mouseEvent.getType() == MouseEvent.Type.Pressed && mouseEvent.getButton() == MouseEvent.Button.Button1) {
pickup();
screenRenderer.render(game);
return;
}
if (x > moveLeft && x <= moveLeft + widthPixels && y > 0 && y <= heightPixels && mouseEvent.getType() == MouseEvent.Type.Pressed) {
if (mouseEvent.getType() != MouseEvent.Type.Pressed) return;
int blockX = (x - moveLeft) / 52;
int blockY = y / 26;
InventoryClickHandler.handleItemClick(mouseEvent, game.getInventory(), items, blockY * COLUMN_AMOUNT + blockX, 50, Optional.of(items));
screenRenderer.render(game);
return;
}
// TODO: Why I need to add 20 here. Like wtf
InventoryClickHandler.click(mouseEvent, terminal, screenRenderer, game, Optional.of(size + 20), Optional.of(items));
}
public CraftingTable(Game game) {
this.game = game;
}
}