package cz.jzitnik.game;

import cz.jzitnik.game.utils.RoomCords;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.Setter;

@RequiredArgsConstructor
@Getter
public class Player {
    public enum PlayerRotation {
        FRONT, BACK, LEFT, RIGHT
    }

    private final RoomCords playerCords;

    @Setter
    private PlayerRotation playerRotation = PlayerRotation.FRONT;
}
