feat: Player disconnect handler
This commit is contained in:
@@ -5,17 +5,16 @@ import cz.jzitnik.common.socket.messages.game.connection.ConnectToAGame;
|
||||
import cz.jzitnik.common.socket.messages.game.connection.ConnectToAGameResponse;
|
||||
import cz.jzitnik.common.socket.messages.player.PlayerArrivalChange;
|
||||
import cz.jzitnik.common.socket.messages.player.PlayerJoined;
|
||||
import cz.jzitnik.common.socket.messages.player.PlayerRotation;
|
||||
import cz.jzitnik.server.annotations.EventHandler;
|
||||
import cz.jzitnik.server.context.GlobalContext;
|
||||
import cz.jzitnik.server.events.AbstractEventHandler;
|
||||
import cz.jzitnik.server.game.Client;
|
||||
import cz.jzitnik.server.game.Player;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import tools.jackson.databind.ObjectMapper;
|
||||
import tools.jackson.databind.ObjectReader;
|
||||
import tools.jackson.dataformat.yaml.YAMLFactory;
|
||||
|
||||
@Slf4j
|
||||
@EventHandler(ConnectToAGame.class)
|
||||
public class ConnectToAGameHandler extends AbstractEventHandler<ConnectToAGame> {
|
||||
public ConnectToAGameHandler(GlobalContext globalContext) {
|
||||
@@ -24,7 +23,6 @@ public class ConnectToAGameHandler extends AbstractEventHandler<ConnectToAGame>
|
||||
|
||||
@Override
|
||||
public void handle(ConnectToAGame event, Client client) {
|
||||
log.debug("Pepa");
|
||||
var gameOptional = globalContext.getGame(event.gamePass().toUpperCase());
|
||||
|
||||
if (gameOptional.isEmpty()) {
|
||||
@@ -49,8 +47,8 @@ public class ConnectToAGameHandler extends AbstractEventHandler<ConnectToAGame>
|
||||
cl.getSession().sendMessage(new PlayerJoined(player));
|
||||
|
||||
if (cl.getPlayer().getCurrentRoom().equals(defaultRoomId)) {
|
||||
cl.getSession().sendMessage(new PlayerArrivalChange(client.getPlayer().getId(), player.getPlayerCords(), true, true));
|
||||
client.getSession().sendMessage(new PlayerArrivalChange(cl.getPlayer().getId(), cl.getPlayer().getCords(), true, false));
|
||||
cl.getSession().sendMessage(new PlayerArrivalChange(client.getPlayer().getId(), player.getPlayerCords(), PlayerRotation.FRONT, true, true));
|
||||
client.getSession().sendMessage(new PlayerArrivalChange(cl.getPlayer().getId(), cl.getPlayer().getCords(), PlayerRotation.FRONT, true, false));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -40,9 +40,9 @@ public class MovePlayerRoomHandler extends AbstractEventHandler<MovePlayerRoom>
|
||||
if (player.getPlayer().getId() != client.getPlayer().getId()) {
|
||||
if (player.getPlayer().getCurrentRoom().equals(oldRoomId)) {
|
||||
log.debug("{}", event.oldCords());
|
||||
player.getSession().sendMessage(new PlayerArrivalChange(client.getPlayer().getId(), event.oldCords(), false, true));
|
||||
player.getSession().sendMessage(new PlayerArrivalChange(client.getPlayer().getId(), event.oldCords(), client.getPlayer().getPlayerRotation(), false, true));
|
||||
} else if (player.getPlayer().getCurrentRoom().equals(event.newRoomId())) {
|
||||
player.getSession().sendMessage(new PlayerArrivalChange(client.getPlayer().getId(), event.newCords(), true, true));
|
||||
player.getSession().sendMessage(new PlayerArrivalChange(client.getPlayer().getId(), event.newCords(), client.getPlayer().getPlayerRotation(), true, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
package cz.jzitnik.server.socket;
|
||||
|
||||
import cz.jzitnik.common.socket.SocketMessage;
|
||||
import cz.jzitnik.common.socket.messages.player.PlayerArrivalChange;
|
||||
import cz.jzitnik.common.socket.messages.player.PlayerDisconnected;
|
||||
import cz.jzitnik.server.game.Client;
|
||||
import cz.jzitnik.server.context.GlobalContext;
|
||||
import jakarta.websocket.*;
|
||||
@@ -37,7 +39,24 @@ public class WebSocket {
|
||||
|
||||
@OnClose
|
||||
public void onClose(Session session, CloseReason reason) {
|
||||
System.out.println("Connection closed: " + reason);
|
||||
Client client = globalContext.getSessions().get(session);
|
||||
client.getGame().getPlayers().remove(client);
|
||||
|
||||
for (Client otherClient : client.getGame().getPlayers()) {
|
||||
if (otherClient.getPlayer().getCurrentRoom().equals(client.getPlayer().getCurrentRoom())) {
|
||||
otherClient.getSession().sendMessage(new PlayerArrivalChange(
|
||||
client.getPlayer().getId(),
|
||||
client.getPlayer().getCords(),
|
||||
client.getPlayer().getPlayerRotation(),
|
||||
false,
|
||||
true
|
||||
));
|
||||
}
|
||||
|
||||
otherClient.getSession().sendMessage(new PlayerDisconnected(client.getPlayer().getId()));
|
||||
}
|
||||
|
||||
log.debug("Connection closed: {}", reason);
|
||||
}
|
||||
|
||||
@OnError
|
||||
|
||||
Reference in New Issue
Block a user