feat: Multiplayer #2
@@ -28,7 +28,7 @@ public class CreateGameHandler extends AbstractEventHandler<CreateGame> {
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@Override
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public void handle(CreateGame event, Client client) {
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ObjectMapper objectMapper = new ObjectMapper(new YAMLFactory());
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String pass = PasswordGenerator.generatePassword(Config.WORLD_PASSWORD_LENGTH); // TODO: Generate
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String pass = PasswordGenerator.generatePassword(Config.WORLD_PASSWORD_LENGTH);
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int id = 0; // Owners id is always 0
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ObjectReader playerReader = objectMapper.readerFor(PlayerCreation.class);
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