package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.SAND_MINING, resourceLocation = {
        "sand/mining1.ogg",
        "sand/mining2.ogg",
        "sand/mining3.ogg",
        "sand/mining4.ogg",
        "sand/mining5.ogg",

})
public class SandMiningSound {
}
