package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.STONE_MINING, resourceLocation = {
        "stone/mine1.ogg",
        "stone/mine2.ogg",
        "stone/mine3.ogg",
        "stone/mine4.ogg",
        "stone/mine5.ogg",
        "stone/mine6.ogg"
})
public class StoneMiningSound {
}
