package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.GRAVEL_WALKING, resourceLocation = {
        "gravel/step1.ogg",
        "gravel/step2.ogg",
        "gravel/step3.ogg",
        "gravel/step4.ogg",
})
public class GravelWalkingSound {
}
