package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.SAND_DIG, resourceLocation = {
        "sand/dig1.ogg",
        "sand/dig2.ogg",
        "sand/dig3.ogg",
        "sand/dig4.ogg"
})
public class SandDigSound {
}
