package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.METAL_MINING, resourceLocation = {
        "metal/mining1.ogg",
        "metal/mining2.ogg",
        "metal/mining3.ogg",
        "metal/mining4.ogg",
        "metal/mining5.ogg",
        "metal/mining6.ogg"

})
public class MetalMiningSound {
}
