package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.WOOD_DIG, resourceLocation = {
        "wood/dig1.ogg",
        "wood/dig2.ogg",
        "wood/dig3.ogg",
        "wood/dig4.ogg",
})
public class WoodDigSound {
}
