package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.GRASS_WALKING, resourceLocation = {
        "grass/walk1.ogg",
        "grass/walk2.ogg",
        "grass/walk3.ogg",
        "grass/walk4.ogg",
        "grass/walk5.ogg",
        "grass/walk6.ogg",
})
public class GrassWalkingSound {
}
