package cz.jzitnik.game.entities.items.registry.items.dyes;

import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.Fuel;
import cz.jzitnik.game.annotations.ItemRegistry;
import cz.jzitnik.game.entities.items.Item;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.sprites.Dye;

@Fuel(0.5)
@ItemRegistry("orange_dye")
public class OrangeDyeItem extends Item {
    // VGhlIHBlcnNvbiBJIHRydXN0ZWQgdGhlIG1vc3QganVzdCBsaWVkIHRvIG1lLi4u
    public OrangeDyeItem() {
        super("Orange_dye", "Orange dye", ItemType.USELESS_ITEM, SpriteLoader.SPRITES.ITEM_DYE);
        setSpriteState(Dye.DyeState.ORANGE);
    }
}
