package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.GRASS, resourceLocation = {
        "grass/grass1.ogg",
        "grass/grass2.ogg",
        "grass/grass3.ogg",
        "grass/grass4.ogg"
})
public class GrassDigSound {
}
