package cz.jzitnik.game.core.sound.registry;

import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;

@SoundRegistry(key = SoundKey.WOOD_MINING, resourceLocation = {
        "wood/mining1.ogg",
        "wood/mining2.ogg",
        "wood/mining3.ogg",
        "wood/mining4.ogg",
        "wood/mining5.ogg",
        "wood/mining6.ogg"

})
public class WoodMiningSound {
}
