feat: More sounds

Co-authored-by: jull <sefljulie@gmail.com>
This commit was merged in pull request #14.
This commit is contained in:
2025-04-29 19:43:20 +00:00
parent f09519773b
commit 2e2f4b00f7
151 changed files with 592 additions and 156 deletions
@@ -3,12 +3,29 @@ package cz.jzitnik.game.core.sound;
public enum SoundKey {
GRASS,
GRASS_WALKING,
GRASS_MINING,
GRAVEL,
GRAVEL_WALKING,
WOOD,
WOOD_DIG,
WOOD_WALKING,
WOOD_MINING,
HURT,
HIT,
SAND_DIG,
SAND_MINING,
SAND_WALKING,
STONE_DIG,
STONE_WALKING,
STONE_MINING,
WOOL_DIG,
METAL_DIG,
METAL_WALKING,
METAL_MINING,
}
@@ -9,5 +9,5 @@ import cz.jzitnik.game.core.sound.SoundKey;
"grass/grass3.ogg",
"grass/grass4.ogg"
})
public class GrassSound {
public class GrassDigSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.GRASS_MINING, resourceLocation = {
"grass/mining1.ogg",
"grass/mining2.ogg",
"grass/mining3.ogg",
"grass/mining4.ogg",
"grass/mining5.ogg",
"grass/mining6.ogg"
})
public class GrassMiningSound {
}
@@ -9,5 +9,5 @@ import cz.jzitnik.game.core.sound.SoundKey;
"gravel/gravel3.ogg",
"gravel/gravel4.ogg"
})
public class GravelSound {
public class GravelDigSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.METAL_DIG, resourceLocation = {
"metal/dig1.ogg",
"metal/dig2.ogg",
"metal/dig3.ogg",
"metal/dig4.ogg"
})
public class MetalDigSound {
}
@@ -0,0 +1,16 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.METAL_MINING, resourceLocation = {
"metal/mining1.ogg",
"metal/mining2.ogg",
"metal/mining3.ogg",
"metal/mining4.ogg",
"metal/mining5.ogg",
"metal/mining6.ogg"
})
public class MetalMiningSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.METAL_WALKING, resourceLocation = {
"metal/step1.ogg",
"metal/step2.ogg",
"metal/step3.ogg",
"metal/step4.ogg",
"metal/step5.ogg",
"metal/step6.ogg"
})
public class MetalWalkingSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.SAND_DIG, resourceLocation = {
"sand/dig1.ogg",
"sand/dig2.ogg",
"sand/dig3.ogg",
"sand/dig4.ogg"
})
public class SandDigSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.SAND_MINING, resourceLocation = {
"sand/mining1.ogg",
"sand/mining2.ogg",
"sand/mining3.ogg",
"sand/mining4.ogg",
"sand/mining5.ogg",
})
public class SandMiningSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.SAND_WALKING, resourceLocation = {
"sand/step1.ogg",
"sand/step2.ogg",
"sand/step3.ogg",
"sand/step4.ogg",
"sand/step5.ogg",
"sand/step6.ogg"
})
public class SandWalkingSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_DIG, resourceLocation = {
"stone/dig1.ogg",
"stone/dig2.ogg",
"stone/dig3.ogg",
"stone/dig4.ogg"
})
public class StoneDigSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_MINING, resourceLocation = {
"stone/mine1.ogg",
"stone/mine2.ogg",
"stone/mine3.ogg",
"stone/mine4.ogg",
"stone/mine5.ogg",
"stone/mine6.ogg"
})
public class StoneMiningSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_WALKING, resourceLocation = {
"stone/step1.ogg",
"stone/step2.ogg",
"stone/step3.ogg",
"stone/step4.ogg",
"stone/step5.ogg",
"stone/step6.ogg"
})
public class StoneWalkingSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.WOOD_DIG, resourceLocation = {
"wood/dig1.ogg",
"wood/dig2.ogg",
"wood/dig3.ogg",
"wood/dig4.ogg",
})
public class WoodDigSound {
}
@@ -0,0 +1,16 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.WOOD_MINING, resourceLocation = {
"wood/mining1.ogg",
"wood/mining2.ogg",
"wood/mining3.ogg",
"wood/mining4.ogg",
"wood/mining5.ogg",
"wood/mining6.ogg"
})
public class WoodMiningSound {
}
@@ -1,10 +0,0 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.WOOD, resourceLocation = {
"wood/wood1.ogg",
})
public class WoodSound {
}
@@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_WALKING, resourceLocation = {
"wood/step1.ogg",
"wood/step2.ogg",
"wood/step3.ogg",
"wood/step4.ogg",
"wood/step5.ogg",
"wood/step6.ogg"
})
public class WoodWalkingSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.WOOL_DIG, resourceLocation = {
"wool/dig1.ogg",
"wool/dig2.ogg",
"wool/dig3.ogg",
"wool/dig4.ogg"
})
public class WoolDigSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.WOOL_DIG, resourceLocation = {
"wool/dig1.ogg",
"wool/dig2.ogg",
"wool/dig3.ogg",
"wool/dig4.ogg"
})
public class WoolMiningSound {
}
@@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.WOOL_DIG, resourceLocation = {
"wool/dig1.ogg",
"wool/dig2.ogg",
"wool/dig3.ogg",
"wool/dig4.ogg"
})
public class WoolWalkingSound {
}
@@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("cobblestone")
public class CobblestoneBlock extends Block {
public CobblestoneBlock() {
@@ -1,14 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.ResetDataOnMine;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.logic.services.farmland.FarmlandData;
import java.util.ArrayList;
@PlaceSound(SoundKey.GRAVEL)
@MineSound(SoundKey.GRAVEL)
@WalkSound(SoundKey.GRAVEL_WALKING)
@MiningSound(SoundKey.GRAVEL_WALKING)
@ResetDataOnMine
@BlockRegistry(value = "farmland", drops = "dirt")
public class FarmlandBlock extends Block {
@@ -1,15 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.ReduceFallDamage;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.reducefalldamage.HaybaleFallDamageReducer;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Flamable
@BlockRegistry("haybale")
@ReduceFallDamage(HaybaleFallDamageReducer.class)
@@ -7,6 +7,7 @@ import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.logic.services.flowing.FlowingData;
import cz.jzitnik.game.sprites.Water;
@Burning
@BlockRegistry(value = "lava", drops = "lava_bucket")
public class LavaBlock extends Block {
@@ -1,15 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.PlaceOnSolidNoHandler;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.blocks.OakDoorData;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable
@PlaceOnSolidNoHandler
@BlockRegistry("oak_door")
@@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Flamable
@BlockRegistry("oak_leaves")
public class OakLeavesBlock extends Block {
@@ -1,18 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.MineSound;
import cz.jzitnik.game.annotations.PlaceSound;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD)
@PlaceSound(SoundKey.WOOD)
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable
@BlockRegistry("oak_log")
public class OakLogBlock extends Block {
@@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable
@BlockRegistry("oak_planks")
public class OakPlanksBlock extends Block {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.List;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("obsidian")
public class ObsidianBlock extends Block {
public ObsidianBlock() {
@@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.FallingBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.SAND_DIG)
@PlaceSound(SoundKey.SAND_DIG)
@MiningSound(SoundKey.SAND_MINING)
@WalkSound(SoundKey.SAND_WALKING)
@FallingBlock
@BlockRegistry("sand")
public class SandBlock extends Block {
@@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry(value = "stone", drops = "cobblestone")
public class StoneBlock extends Block {
public StoneBlock() {
@@ -1,20 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockDropPercentage;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksByPlace;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.CustomDrop;
import cz.jzitnik.game.annotations.MineSound;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.PlaceSound;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,13 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.ResetDataOnMine;
import cz.jzitnik.game.annotations.Sapling;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.logic.services.saplings.SaplingData;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Sapling
@PlaceOnSolid
@ResetDataOnMine
@@ -1,14 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Farmable;
import cz.jzitnik.game.annotations.PlaceOnSolidNoHandler;
import cz.jzitnik.game.annotations.ResetDataOnMine;
import cz.jzitnik.game.annotations.ResetSpriteStateOnMine;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.logic.services.farmable.FarmableData;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@Farmable("wheat")
@PlaceOnSolidNoHandler
@ResetDataOnMine
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,13 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.TwoblockBlock;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,12 +1,14 @@
package cz.jzitnik.game.entities.items.registry.blocks.grassy.flowers;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.BreakableByWater;
import cz.jzitnik.game.annotations.BreaksFalling;
import cz.jzitnik.game.annotations.PlaceOnSolid;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
@MineSound(SoundKey.GRASS)
@PlaceSound(SoundKey.GRASS)
@WalkSound(SoundKey.GRASS_WALKING)
@MiningSound(SoundKey.GRASS_MINING)
@PlaceOnSolid
@BreakableByWater
@BreaksFalling
@@ -1,14 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.coal;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@Flamable
@BlockRegistry("coal_block")
public class CoalBlock extends Block {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.coal;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("coal_ore")
public class CoalOreBlock extends Block {
public CoalOreBlock() {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.diamond;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@WalkSound(SoundKey.METAL_WALKING)
@MiningSound(SoundKey.METAL_MINING)
@PlaceSound(SoundKey.METAL_DIG)
@MineSound(SoundKey.METAL_DIG)
@BlockRegistry("diamond_block")
public class DiamondBlock extends Block {
public DiamondBlock() {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.diamond;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("diamond_ore")
public class DiamondOreBlock extends Block {
public DiamondOreBlock() {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.gold;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@WalkSound(SoundKey.METAL_WALKING)
@MiningSound(SoundKey.METAL_MINING)
@PlaceSound(SoundKey.METAL_DIG)
@MineSound(SoundKey.METAL_DIG)
@BlockRegistry("gold_block")
public class GoldBlock extends Block {
public GoldBlock() {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.gold;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("gold_ore")
public class GoldOreBlock extends Block {
public GoldOreBlock() {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.iron;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@WalkSound(SoundKey.METAL_WALKING)
@MiningSound(SoundKey.METAL_MINING)
@PlaceSound(SoundKey.METAL_DIG)
@MineSound(SoundKey.METAL_DIG)
@BlockRegistry("iron_block")
public class IronBlock extends Block {
public IronBlock() {
@@ -1,13 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.ores.iron;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("iron_ore")
public class IronOreBlock extends Block {
public IronOreBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("black_wool")
public class BlackWoolBlock extends Block {
public BlackWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("blue_wool")
public class BlueWoolBlock extends Block {
public BlueWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("brown_wool")
public class BrownWoolBlock extends Block {
public BrownWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("cyan_wool")
public class CyanWoolBlock extends Block {
public CyanWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("gray_wool")
public class GrayWoolBlock extends Block {
public GrayWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("green_wool")
public class GreenWoolBlock extends Block {
public GreenWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("light_blue_wool")
public class LightBlueWoolBlock extends Block {
public LightBlueWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("light_gray_wool")
public class LightGrayWoolBlock extends Block {
public LightGrayWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("lime_wool")
public class LimeWoolBlock extends Block {
public LimeWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("magenta_wool")
public class MagentaWoolBlock extends Block {
public MagentaWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("orange_wool")
public class OrangeWoolBlock extends Block {
public OrangeWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("pink_wool")
public class PinkWoolBlock extends Block {
public PinkWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("purple_wool")
public class PurpleWoolBlock extends Block {
public PurpleWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("red_wool")
public class RedWoolBlock extends Block {
public RedWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("white_wool")
public class WhiteWoolBlock extends Block {
public WhiteWoolBlock() {
@@ -1,10 +1,15 @@
package cz.jzitnik.game.entities.items.registry.blocks.wools;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Wool;
@PlaceSound(SoundKey.WOOL_DIG)
@MineSound(SoundKey.WOOL_DIG)
@WalkSound(SoundKey.WOOL_DIG)
@MiningSound(SoundKey.WOOL_DIG)
@BlockRegistry("yellow_wool")
public class YellowWoolBlock extends Block {
public YellowWoolBlock() {
@@ -1,12 +1,16 @@
package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.ReduceFallDamage;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.reducefalldamage.BedFallDamageReducer;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.sprites.Bed;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@ReduceFallDamage(BedFallDamageReducer.class)
@BlockRegistry("bed")
public class BedBlock extends Block {
@@ -1,14 +1,18 @@
package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.blocks.Chest;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable(false)
@BlockRegistry("chest")
public class ChestBlock extends Block {
@@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.Flamable;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import java.util.ArrayList;
@MineSound(SoundKey.WOOD_DIG)
@PlaceSound(SoundKey.WOOD_DIG)
@MiningSound(SoundKey.WOOD_MINING)
@WalkSound(SoundKey.WOOD_WALKING)
@Flamable(false)
@BlockRegistry("crafting_table")
public class CraftingTableBlock extends Block {
@@ -1,14 +1,19 @@
package cz.jzitnik.game.entities.items.registry.blocks.work;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.blocks.Furnace;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("furnace")
public class FurnaceBlock extends Block {
public FurnaceBlock() {
@@ -1,5 +1,10 @@
package cz.jzitnik.game.sprites;
import cz.jzitnik.game.annotations.MineSound;
import cz.jzitnik.game.annotations.MiningSound;
import cz.jzitnik.game.annotations.PlaceSound;
import cz.jzitnik.game.annotations.WalkSound;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.tui.Sprite;
import java.util.HashMap;
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