chore: stone sounds

This commit is contained in:
jull 2025-04-12 21:31:36 +02:00
parent e46baae9e8
commit 5276e53d87
22 changed files with 60 additions and 5 deletions

@ -12,5 +12,9 @@ public enum SoundKey {
HURT,
HIT,
SAND_DIG
SAND_DIG,
STONE_DIG,
STONE_WALKING,
STONE_MINING,
}

@ -0,0 +1,13 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_DIG, resourceLocation = {
"stone/dig1.ogg",
"stone/dig2.ogg",
"stone/dig3.ogg",
"stone/dig4.ogg"
})
public class StoneDigSound {
}

@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_MINING, resourceLocation = {
"stone/mine1.ogg",
"stone/mine2.ogg",
"stone/mine3.ogg",
"stone/mine4.ogg",
"stone/mine5.ogg",
"stone/mine6.ogg"
})
public class StoneMiningSound {
}

@ -0,0 +1,15 @@
package cz.jzitnik.game.core.sound.registry;
import cz.jzitnik.game.annotations.SoundRegistry;
import cz.jzitnik.game.core.sound.SoundKey;
@SoundRegistry(key = SoundKey.STONE_WALKING, resourceLocation = {
"stone/step1.ogg",
"stone/step2.ogg",
"stone/step3.ogg",
"stone/step4.ogg",
"stone/step5.ogg",
"stone/step6.ogg"
})
public class StoneWalkingSound {
}

@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry("cobblestone")
public class CobblestoneBlock extends Block {
public CobblestoneBlock() {

@ -1,13 +1,17 @@
package cz.jzitnik.game.entities.items.registry.blocks.blocks;
import cz.jzitnik.game.SpriteLoader;
import cz.jzitnik.game.annotations.BlockRegistry;
import cz.jzitnik.game.annotations.*;
import cz.jzitnik.game.core.sound.SoundKey;
import cz.jzitnik.game.entities.Block;
import cz.jzitnik.game.entities.items.ItemType;
import cz.jzitnik.game.entities.items.ToolVariant;
import java.util.Arrays;
@PlaceSound(SoundKey.STONE_DIG)
@MineSound(SoundKey.STONE_DIG)
@WalkSound(SoundKey.STONE_WALKING)
@MiningSound(SoundKey.STONE_MINING)
@BlockRegistry(value = "stone", drops = "cobblestone")
public class StoneBlock extends Block {
public StoneBlock() {

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