chore: stone sounds
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@@ -12,5 +12,9 @@ public enum SoundKey {
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HURT,
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HIT,
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SAND_DIG
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SAND_DIG,
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STONE_DIG,
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STONE_WALKING,
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STONE_MINING,
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}
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@@ -0,0 +1,13 @@
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package cz.jzitnik.game.core.sound.registry;
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import cz.jzitnik.game.annotations.SoundRegistry;
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import cz.jzitnik.game.core.sound.SoundKey;
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@SoundRegistry(key = SoundKey.STONE_DIG, resourceLocation = {
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"stone/dig1.ogg",
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"stone/dig2.ogg",
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"stone/dig3.ogg",
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"stone/dig4.ogg"
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})
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public class StoneDigSound {
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}
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@@ -0,0 +1,15 @@
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package cz.jzitnik.game.core.sound.registry;
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import cz.jzitnik.game.annotations.SoundRegistry;
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import cz.jzitnik.game.core.sound.SoundKey;
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@SoundRegistry(key = SoundKey.STONE_MINING, resourceLocation = {
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"stone/mine1.ogg",
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"stone/mine2.ogg",
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"stone/mine3.ogg",
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"stone/mine4.ogg",
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"stone/mine5.ogg",
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"stone/mine6.ogg"
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})
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public class StoneMiningSound {
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}
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@@ -0,0 +1,15 @@
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package cz.jzitnik.game.core.sound.registry;
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import cz.jzitnik.game.annotations.SoundRegistry;
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import cz.jzitnik.game.core.sound.SoundKey;
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@SoundRegistry(key = SoundKey.STONE_WALKING, resourceLocation = {
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"stone/step1.ogg",
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"stone/step2.ogg",
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"stone/step3.ogg",
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"stone/step4.ogg",
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"stone/step5.ogg",
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"stone/step6.ogg"
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})
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public class StoneWalkingSound {
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}
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+6
-2
@@ -1,13 +1,17 @@
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package cz.jzitnik.game.entities.items.registry.blocks.blocks;
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import cz.jzitnik.game.SpriteLoader;
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import cz.jzitnik.game.annotations.BlockRegistry;
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import cz.jzitnik.game.annotations.*;
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import cz.jzitnik.game.core.sound.SoundKey;
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import cz.jzitnik.game.entities.Block;
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import cz.jzitnik.game.entities.items.ItemType;
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import cz.jzitnik.game.entities.items.ToolVariant;
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import java.util.Arrays;
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@PlaceSound(SoundKey.STONE_DIG)
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@MineSound(SoundKey.STONE_DIG)
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@WalkSound(SoundKey.STONE_WALKING)
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@MiningSound(SoundKey.STONE_MINING)
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@BlockRegistry("cobblestone")
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public class CobblestoneBlock extends Block {
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public CobblestoneBlock() {
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@@ -1,13 +1,17 @@
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package cz.jzitnik.game.entities.items.registry.blocks.blocks;
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import cz.jzitnik.game.SpriteLoader;
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import cz.jzitnik.game.annotations.BlockRegistry;
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import cz.jzitnik.game.annotations.*;
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import cz.jzitnik.game.core.sound.SoundKey;
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import cz.jzitnik.game.entities.Block;
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import cz.jzitnik.game.entities.items.ItemType;
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import cz.jzitnik.game.entities.items.ToolVariant;
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import java.util.Arrays;
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@PlaceSound(SoundKey.STONE_DIG)
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@MineSound(SoundKey.STONE_DIG)
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@WalkSound(SoundKey.STONE_WALKING)
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@MiningSound(SoundKey.STONE_MINING)
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@BlockRegistry(value = "stone", drops = "cobblestone")
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public class StoneBlock extends Block {
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public StoneBlock() {
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