refactor(ui): Moved logic of Menu

This commit is contained in:
Jakub Žitník 2025-04-03 08:21:39 +02:00
parent c2f895bc8b
commit 10b81d018c
Signed by: jzitnik
GPG Key ID: C577A802A6AF4EF3
2 changed files with 155 additions and 148 deletions

View File

@ -2,9 +2,7 @@ package cz.jzitnik.game.ui;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
@ -12,16 +10,44 @@ import lombok.extern.slf4j.Slf4j;
@Slf4j
public class Escape {
private Game game;
private int btnWidth;
private int leftPad;
private int mainTextHeight;
private int buttonHeight;
private int textButtonMargin;
private boolean[] buttonsHover = { false, false, false };
private Menu menu;
public Escape(Game game) {
this.game = game;
this.menu = new Menu(game, "2DCraft", new String[] { "Continue", "Options", "Save and exit" },
this::onButtonClick);
}
public void reset() {
menu.reset();
}
public void render(StringBuilder buffer, Terminal terminal) {
menu.render(buffer, terminal);
}
public void mouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
menu.handleMouse(mouseEvent, terminal, screenRenderer);
}
private void onButtonClick(int index, ScreenRenderer screenRenderer) {
switch (index) {
case 0:
game.setWindow(Window.WORLD);
break;
case 1:
// Options logic placeholder
break;
case 2:
game.setWindow(Window.SAVE_EXIT);
screenRenderer.render(game);
game.getGameStates().dependencies.gameSaver.save(game);
game.setWindow(Window.SAVED);
screenRenderer.render(game);
System.exit(0);
break;
}
screenRenderer.render(game);
}
public void renderSave(StringBuilder buffer, Terminal terminal) {
@ -43,143 +69,4 @@ public class Escape {
buffer.append("\n".repeat(top));
buffer.append(savingText.getData());
}
public void render(StringBuilder buffer, Terminal terminal) {
var font = game.getGameStates().dependencies.font;
var width = terminal.getWidth();
var height = terminal.getHeight();
log.debug("Terminal width: {}", width);
log.debug("Terminal height: {}", height);
var twodcraft = font.line(terminal, "2DCraft", Size.LARGE, Align.CENTER);
buffer.append(twodcraft.getData());
mainTextHeight = twodcraft.getHeight();
if (height < 600) {
textButtonMargin = 15;
} else if (height < 800) {
textButtonMargin = 30;
} else {
textButtonMargin = 50;
}
buffer.append("\n".repeat(textButtonMargin));
renderButton(buffer, "Continue", width, font, terminal, buttonsHover[0]);
buffer.append("\n".repeat(textButtonMargin / 2));
renderButton(buffer, "Options", width, font, terminal, buttonsHover[1]);
buffer.append("\n".repeat(textButtonMargin / 2));
renderButton(buffer, "Save and exit", width, font, terminal, buttonsHover[2]);
}
public void mouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY();
var type = mouseEvent.getType();
int buttonx = x - leftPad;
int buttony = y - (mainTextHeight + textButtonMargin);
int margin = textButtonMargin / 2;
boolean changed = false;
if (buttonx > 0 && buttonx <= btnWidth) {
// Continue
if (buttony > 0 && buttony < buttonHeight) {
if (type == MouseEvent.Type.Pressed) {
game.setWindow(Window.WORLD);
screenRenderer.render(game);
return;
}
if (buttonsHover[0] == false) {
buttonsHover[0] = true;
changed = true;
}
} else if (buttonsHover[0]) {
buttonsHover[0] = false;
changed = true;
}
// Options
if (buttony > buttonHeight + margin && buttony < 2 * buttonHeight + margin) {
if (type == MouseEvent.Type.Pressed) {
return;
}
if (buttonsHover[1] == false) {
buttonsHover[1] = true;
changed = true;
}
} else if (buttonsHover[1]) {
buttonsHover[1] = false;
changed = true;
}
// Save and exit
if (buttony > 2 * (buttonHeight + margin) && buttony < buttonHeight + 2 * (buttonHeight + margin)) {
if (type == MouseEvent.Type.Pressed) {
game.setWindow(Window.SAVE_EXIT);
screenRenderer.render(game);
// Save game
game.getGameStates().dependencies.gameSaver.save(game);
game.setWindow(Window.SAVED);
screenRenderer.render(game);
System.exit(0);
}
if (buttonsHover[2] == false) {
buttonsHover[2] = true;
changed = true;
}
} else if (buttonsHover[2]) {
buttonsHover[2] = false;
changed = true;
}
}
if (changed) {
screenRenderer.render(game);
}
}
private void renderButton(StringBuilder buffer, String txt, int width, Font font, Terminal terminal,
boolean selected) {
int btnWidth = Math.min(350, (int) (width * (3.0 / 4)));
this.btnWidth = btnWidth;
int leftPad = (width - btnWidth) / 2;
this.leftPad = leftPad;
log.debug("Button width: {}px ", btnWidth);
final String color = selected ? "[48;2;70;70;70m" : "[48;2;116;115;113m";
var text = font.line(terminal, txt, Size.SMALL, Align.CENTER, new Custom.Width(btnWidth - 4),
new Background(color));
int btnHeight = text.getHeight() + 4;
this.buttonHeight = btnHeight;
var lines = text.getData().split("\n");
for (int y = 0; y < btnHeight; y++) {
buffer.append(" ".repeat(leftPad));
if (y == 0 || y == 1 || y == btnHeight - 1 || y == btnHeight - 2) {
buffer.append("\033").append(color).append(" ".repeat(btnWidth));
} else {
buffer.append("\033").append(color).append(" ".repeat(2));
buffer.append(lines[y - 2]);
buffer.append("\033").append(color).append(" ".repeat(2));
}
buffer.append("\033[0m\n");
}
}
public void reset() {
for (int i = 0; i < buttonsHover.length; i++) {
buttonsHover[i] = false;
}
}
}

View File

@ -0,0 +1,120 @@
package cz.jzitnik.game.ui;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
@Slf4j
public class Menu {
private Game game;
private String headingText;
private String[] buttonLabels;
private boolean[] buttonsHover;
private int btnWidth;
private int leftPad;
private int mainTextHeight;
private int buttonHeight;
private int textButtonMargin;
private ButtonClickHandler buttonClickHandler;
public Menu(Game game, String headingText, String[] buttonLabels, ButtonClickHandler buttonClickHandler) {
this.game = game;
this.headingText = headingText;
this.buttonLabels = buttonLabels;
this.buttonsHover = new boolean[buttonLabels.length];
this.buttonClickHandler = buttonClickHandler;
}
public void render(StringBuilder buffer, Terminal terminal) {
var font = game.getGameStates().dependencies.font;
var width = terminal.getWidth();
var height = terminal.getHeight();
var heading = font.line(terminal, headingText, Size.LARGE, Align.CENTER);
buffer.append(heading.getData());
mainTextHeight = heading.getHeight();
textButtonMargin = (height < 600) ? 15 : (height < 800) ? 30 : 50;
buffer.append("\n".repeat(textButtonMargin));
for (int i = 0; i < buttonLabels.length; i++) {
renderButton(buffer, buttonLabels[i], width, font, terminal, buttonsHover[i]);
buffer.append("\n".repeat(textButtonMargin / 2));
}
}
public void handleMouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY();
var type = mouseEvent.getType();
int buttonx = x - leftPad;
int buttony = y - (mainTextHeight + textButtonMargin);
int margin = textButtonMargin / 2;
boolean changed = false;
if (buttonx > 0 && buttonx <= btnWidth) {
for (int i = 0; i < buttonLabels.length; i++) {
int top = i * (buttonHeight + margin);
int bottom = top + buttonHeight;
if (buttony > top && buttony < bottom) {
if (type == MouseEvent.Type.Pressed) {
buttonClickHandler.onClick(i, screenRenderer);
return;
}
if (!buttonsHover[i]) {
buttonsHover[i] = true;
changed = true;
}
} else if (buttonsHover[i]) {
buttonsHover[i] = false;
changed = true;
}
}
}
if (changed) {
screenRenderer.render(game);
}
}
private void renderButton(StringBuilder buffer, String txt, int width, Font font, Terminal terminal, boolean selected) {
btnWidth = Math.min(350, (int) (width * (3.0 / 4)));
leftPad = (width - btnWidth) / 2;
log.debug("Button width: {}px ", btnWidth);
final String color = selected ? "[48;2;70;70;70m" : "[48;2;116;115;113m";
var text = font.line(terminal, txt, Size.SMALL, Align.CENTER, new Custom.Width(btnWidth - 4), new Background(color));
buttonHeight = text.getHeight() + 4;
var lines = text.getData().split("\n");
for (int y = 0; y < buttonHeight; y++) {
buffer.append(" ".repeat(leftPad));
if (y < 2 || y >= buttonHeight - 2) {
buffer.append("\033").append(color).append(" ".repeat(btnWidth));
} else {
buffer.append("\033").append(color).append(" ".repeat(2));
buffer.append(lines[y - 2]);
buffer.append("\033").append(color).append(" ".repeat(2));
}
buffer.append("\033[0m\n");
}
}
interface ButtonClickHandler {
void onClick(int index, ScreenRenderer screenRenderer);
}
public void reset() {
for (int i = 0; i < buttonsHover.length; i++) {
buttonsHover[i] = false;
}
}
}