feat(ui): Options tab

This commit is contained in:
Jakub Žitník 2025-04-04 07:43:00 +02:00
parent 10b81d018c
commit 1d29972087
Signed by: jzitnik
GPG Key ID: C577A802A6AF4EF3
10 changed files with 99 additions and 8 deletions

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@ -55,6 +55,7 @@ public class Game extends AutoTransientSupport {
private transient GameStates gameStates = new GameStates(this);
@Setter
private int daytime = 0; // 0-600
//
private Configuration configuration = new Configuration();
public Game() {

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@ -12,6 +12,7 @@ import cz.jzitnik.game.mobs.EntityKill;
import cz.jzitnik.game.smelting.Smelting;
import cz.jzitnik.game.sprites.ui.Font;
import cz.jzitnik.game.ui.Escape;
import cz.jzitnik.game.ui.Options;
public class Dependencies {
public PlaceHandler placeHandler = new PlaceHandler();
@ -25,8 +26,10 @@ public class Dependencies {
public Sound sound = new Sound();
public Font font = new Font();
public Escape escape;
public Options options;
public Dependencies(Game game) {
escape = new Escape(game);
options = new Options(game);
}
}

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@ -207,7 +207,6 @@ public class Font {
for (int i = 0; i < lines.length; i++) {
buffer.append("\033").append(background);
buffer.append(" ".repeat(leftPad)).append(lines[i]);
log.debug("Ansi escape codes: {}", Arrays.asList(lines[i].split("\033")));
buffer.append("\033").append(background);
buffer.append(" ".repeat(rightPad));
buffer.append("\033[0m\n");

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@ -57,6 +57,8 @@ public class InputHandlerThread extends Thread {
screenRenderer);
case ESC -> game.getGameStates().dependencies.escape.mouse(mouseEvent, terminal, screenRenderer);
case SAVE_EXIT -> {}
case OPTIONS -> game.getGameStates().dependencies.options.handleMouse(mouseEvent, terminal, screenRenderer);
case SAVED -> {}
}
}
}

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@ -5,9 +5,8 @@ import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
import cz.jzitnik.tui.utils.Menu;
@Slf4j
public class Escape {
private Game game;
private Menu menu;
@ -36,7 +35,7 @@ public class Escape {
game.setWindow(Window.WORLD);
break;
case 1:
// Options logic placeholder
game.setWindow(Window.OPTIONS);
break;
case 2:
game.setWindow(Window.SAVE_EXIT);

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@ -0,0 +1,85 @@
package cz.jzitnik.game.ui;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
@Slf4j
public class Options {
private Game game;
private int top;
private int sliderWidth;
private int sliderLeftpad;
public Options(Game game) {
this.game = game;
}
public void render(StringBuilder buffer, Terminal terminal) {
var buf = new StringBuilder();
var font = game.getGameStates().dependencies.font;
var config = game.getConfiguration();
var mainText = font.line(terminal, "Options", Align.CENTER, Size.LARGE);
buf.append(mainText.getData());
buf.append("\n".repeat(15));
var sounds = font.line(terminal, "Sounds", Align.CENTER, Size.MEDIUM);
buf.append(sounds.getData());
buf.append("\n".repeat(10));
top = mainText.getHeight() + 15 + sounds.getHeight() + 10;
renderSlider(buf, terminal, config.getSoundVolume());
buffer.append(buf);
}
private void renderSlider(StringBuilder buffer, Terminal terminal, int percentage) {
var defaultColor = "\033[48;2;116;115;113m";
var fullColor = "\033[48;2;70;70;70m";
int width = Math.min(550, (int) (terminal.getWidth() * (3.0 / 4)));
int leftPad = (terminal.getWidth() - width) / 2;
sliderLeftpad= leftPad;
sliderWidth = width;
for (int i = 0; i < 8; i++) {
buffer.append(" ".repeat(leftPad));
for (int j = 0; j < width; j++) {
if (((double) j / width) * 100 <= percentage) {
buffer.append(fullColor).append(" ");
} else {
buffer.append(defaultColor).append(" ");
}
}
buffer.append("\033[0m").append("\n");
}
}
public void handleMouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY() - top;
if (x > sliderLeftpad && x <= sliderLeftpad + sliderWidth) {
if (y > 0 && y <= 8) {
if (mouseEvent.getType() == MouseEvent.Type.Pressed || mouseEvent.getType() == MouseEvent.Type.Dragged) {
int sliderX = x - sliderLeftpad;
int percentage = (int) Math.round((((double) sliderX / sliderWidth) * 100));
game.getConfiguration().setSoundVolume(percentage);
log.info("Sound volume was changed to: {}% ", percentage);
screenRenderer.render(game);
}
}
}
}
}

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@ -1,5 +1,5 @@
package cz.jzitnik.game.ui;
public enum Window {
WORLD, INVENTORY, CRAFTING_TABLE, CHEST, FURNACE, ESC, SAVE_EXIT, SAVED
WORLD, INVENTORY, CRAFTING_TABLE, CHEST, FURNACE, ESC, SAVE_EXIT, SAVED, OPTIONS
}

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@ -81,6 +81,7 @@ public class ScreenRenderer {
.stream().filter(i -> i.getBlockId().equals("furnace")).toList().getFirst().getData()).render(game,
main, terminal, spriteList);
case ESC -> game.getGameStates().dependencies.escape.render(main, terminal);
case OPTIONS -> game.getGameStates().dependencies.options.render(main, terminal);
case SAVE_EXIT -> game.getGameStates().dependencies.escape.renderSave(main, terminal);
case SAVED -> game.getGameStates().dependencies.escape.renderSaved(main, terminal);
case WORLD -> {

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@ -1,4 +1,5 @@
package cz.jzitnik.game.ui;
package cz.jzitnik.tui.utils;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
@ -108,7 +109,7 @@ public class Menu {
}
}
interface ButtonClickHandler {
public interface ButtonClickHandler {
void onClick(int index, ScreenRenderer screenRenderer);
}

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@ -10,7 +10,7 @@
<!-- Max history (how many days to keep) -->
<maxHistory>30</maxHistory>
<!-- Total size cap -->
<totalSizeCap>20MB</totalSizeCap>
<totalSizeCap>30MB</totalSizeCap>
</rollingPolicy>
<filter class="ch.qos.logback.classic.filter.LevelFilter">