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2 Commits

Author SHA1 Message Date
1d29972087
feat(ui): Options tab 2025-04-04 07:43:00 +02:00
10b81d018c
refactor(ui): Moved logic of Menu 2025-04-03 08:21:39 +02:00
10 changed files with 251 additions and 153 deletions

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@ -55,6 +55,7 @@ public class Game extends AutoTransientSupport {
private transient GameStates gameStates = new GameStates(this);
@Setter
private int daytime = 0; // 0-600
//
private Configuration configuration = new Configuration();
public Game() {

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@ -12,6 +12,7 @@ import cz.jzitnik.game.mobs.EntityKill;
import cz.jzitnik.game.smelting.Smelting;
import cz.jzitnik.game.sprites.ui.Font;
import cz.jzitnik.game.ui.Escape;
import cz.jzitnik.game.ui.Options;
public class Dependencies {
public PlaceHandler placeHandler = new PlaceHandler();
@ -25,8 +26,10 @@ public class Dependencies {
public Sound sound = new Sound();
public Font font = new Font();
public Escape escape;
public Options options;
public Dependencies(Game game) {
escape = new Escape(game);
options = new Options(game);
}
}

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@ -207,7 +207,6 @@ public class Font {
for (int i = 0; i < lines.length; i++) {
buffer.append("\033").append(background);
buffer.append(" ".repeat(leftPad)).append(lines[i]);
log.debug("Ansi escape codes: {}", Arrays.asList(lines[i].split("\033")));
buffer.append("\033").append(background);
buffer.append(" ".repeat(rightPad));
buffer.append("\033[0m\n");

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@ -57,6 +57,8 @@ public class InputHandlerThread extends Thread {
screenRenderer);
case ESC -> game.getGameStates().dependencies.escape.mouse(mouseEvent, terminal, screenRenderer);
case SAVE_EXIT -> {}
case OPTIONS -> game.getGameStates().dependencies.options.handleMouse(mouseEvent, terminal, screenRenderer);
case SAVED -> {}
}
}
}

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@ -2,26 +2,51 @@ package cz.jzitnik.game.ui;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
import cz.jzitnik.tui.utils.Menu;
@Slf4j
public class Escape {
private Game game;
private int btnWidth;
private int leftPad;
private int mainTextHeight;
private int buttonHeight;
private int textButtonMargin;
private boolean[] buttonsHover = { false, false, false };
private Menu menu;
public Escape(Game game) {
this.game = game;
this.menu = new Menu(game, "2DCraft", new String[] { "Continue", "Options", "Save and exit" },
this::onButtonClick);
}
public void reset() {
menu.reset();
}
public void render(StringBuilder buffer, Terminal terminal) {
menu.render(buffer, terminal);
}
public void mouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
menu.handleMouse(mouseEvent, terminal, screenRenderer);
}
private void onButtonClick(int index, ScreenRenderer screenRenderer) {
switch (index) {
case 0:
game.setWindow(Window.WORLD);
break;
case 1:
game.setWindow(Window.OPTIONS);
break;
case 2:
game.setWindow(Window.SAVE_EXIT);
screenRenderer.render(game);
game.getGameStates().dependencies.gameSaver.save(game);
game.setWindow(Window.SAVED);
screenRenderer.render(game);
System.exit(0);
break;
}
screenRenderer.render(game);
}
public void renderSave(StringBuilder buffer, Terminal terminal) {
@ -43,143 +68,4 @@ public class Escape {
buffer.append("\n".repeat(top));
buffer.append(savingText.getData());
}
public void render(StringBuilder buffer, Terminal terminal) {
var font = game.getGameStates().dependencies.font;
var width = terminal.getWidth();
var height = terminal.getHeight();
log.debug("Terminal width: {}", width);
log.debug("Terminal height: {}", height);
var twodcraft = font.line(terminal, "2DCraft", Size.LARGE, Align.CENTER);
buffer.append(twodcraft.getData());
mainTextHeight = twodcraft.getHeight();
if (height < 600) {
textButtonMargin = 15;
} else if (height < 800) {
textButtonMargin = 30;
} else {
textButtonMargin = 50;
}
buffer.append("\n".repeat(textButtonMargin));
renderButton(buffer, "Continue", width, font, terminal, buttonsHover[0]);
buffer.append("\n".repeat(textButtonMargin / 2));
renderButton(buffer, "Options", width, font, terminal, buttonsHover[1]);
buffer.append("\n".repeat(textButtonMargin / 2));
renderButton(buffer, "Save and exit", width, font, terminal, buttonsHover[2]);
}
public void mouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY();
var type = mouseEvent.getType();
int buttonx = x - leftPad;
int buttony = y - (mainTextHeight + textButtonMargin);
int margin = textButtonMargin / 2;
boolean changed = false;
if (buttonx > 0 && buttonx <= btnWidth) {
// Continue
if (buttony > 0 && buttony < buttonHeight) {
if (type == MouseEvent.Type.Pressed) {
game.setWindow(Window.WORLD);
screenRenderer.render(game);
return;
}
if (buttonsHover[0] == false) {
buttonsHover[0] = true;
changed = true;
}
} else if (buttonsHover[0]) {
buttonsHover[0] = false;
changed = true;
}
// Options
if (buttony > buttonHeight + margin && buttony < 2 * buttonHeight + margin) {
if (type == MouseEvent.Type.Pressed) {
return;
}
if (buttonsHover[1] == false) {
buttonsHover[1] = true;
changed = true;
}
} else if (buttonsHover[1]) {
buttonsHover[1] = false;
changed = true;
}
// Save and exit
if (buttony > 2 * (buttonHeight + margin) && buttony < buttonHeight + 2 * (buttonHeight + margin)) {
if (type == MouseEvent.Type.Pressed) {
game.setWindow(Window.SAVE_EXIT);
screenRenderer.render(game);
// Save game
game.getGameStates().dependencies.gameSaver.save(game);
game.setWindow(Window.SAVED);
screenRenderer.render(game);
System.exit(0);
}
if (buttonsHover[2] == false) {
buttonsHover[2] = true;
changed = true;
}
} else if (buttonsHover[2]) {
buttonsHover[2] = false;
changed = true;
}
}
if (changed) {
screenRenderer.render(game);
}
}
private void renderButton(StringBuilder buffer, String txt, int width, Font font, Terminal terminal,
boolean selected) {
int btnWidth = Math.min(350, (int) (width * (3.0 / 4)));
this.btnWidth = btnWidth;
int leftPad = (width - btnWidth) / 2;
this.leftPad = leftPad;
log.debug("Button width: {}px ", btnWidth);
final String color = selected ? "[48;2;70;70;70m" : "[48;2;116;115;113m";
var text = font.line(terminal, txt, Size.SMALL, Align.CENTER, new Custom.Width(btnWidth - 4),
new Background(color));
int btnHeight = text.getHeight() + 4;
this.buttonHeight = btnHeight;
var lines = text.getData().split("\n");
for (int y = 0; y < btnHeight; y++) {
buffer.append(" ".repeat(leftPad));
if (y == 0 || y == 1 || y == btnHeight - 1 || y == btnHeight - 2) {
buffer.append("\033").append(color).append(" ".repeat(btnWidth));
} else {
buffer.append("\033").append(color).append(" ".repeat(2));
buffer.append(lines[y - 2]);
buffer.append("\033").append(color).append(" ".repeat(2));
}
buffer.append("\033[0m\n");
}
}
public void reset() {
for (int i = 0; i < buttonsHover.length; i++) {
buttonsHover[i] = false;
}
}
}

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@ -0,0 +1,85 @@
package cz.jzitnik.game.ui;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
@Slf4j
public class Options {
private Game game;
private int top;
private int sliderWidth;
private int sliderLeftpad;
public Options(Game game) {
this.game = game;
}
public void render(StringBuilder buffer, Terminal terminal) {
var buf = new StringBuilder();
var font = game.getGameStates().dependencies.font;
var config = game.getConfiguration();
var mainText = font.line(terminal, "Options", Align.CENTER, Size.LARGE);
buf.append(mainText.getData());
buf.append("\n".repeat(15));
var sounds = font.line(terminal, "Sounds", Align.CENTER, Size.MEDIUM);
buf.append(sounds.getData());
buf.append("\n".repeat(10));
top = mainText.getHeight() + 15 + sounds.getHeight() + 10;
renderSlider(buf, terminal, config.getSoundVolume());
buffer.append(buf);
}
private void renderSlider(StringBuilder buffer, Terminal terminal, int percentage) {
var defaultColor = "\033[48;2;116;115;113m";
var fullColor = "\033[48;2;70;70;70m";
int width = Math.min(550, (int) (terminal.getWidth() * (3.0 / 4)));
int leftPad = (terminal.getWidth() - width) / 2;
sliderLeftpad= leftPad;
sliderWidth = width;
for (int i = 0; i < 8; i++) {
buffer.append(" ".repeat(leftPad));
for (int j = 0; j < width; j++) {
if (((double) j / width) * 100 <= percentage) {
buffer.append(fullColor).append(" ");
} else {
buffer.append(defaultColor).append(" ");
}
}
buffer.append("\033[0m").append("\n");
}
}
public void handleMouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY() - top;
if (x > sliderLeftpad && x <= sliderLeftpad + sliderWidth) {
if (y > 0 && y <= 8) {
if (mouseEvent.getType() == MouseEvent.Type.Pressed || mouseEvent.getType() == MouseEvent.Type.Dragged) {
int sliderX = x - sliderLeftpad;
int percentage = (int) Math.round((((double) sliderX / sliderWidth) * 100));
game.getConfiguration().setSoundVolume(percentage);
log.info("Sound volume was changed to: {}% ", percentage);
screenRenderer.render(game);
}
}
}
}
}

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@ -1,5 +1,5 @@
package cz.jzitnik.game.ui;
public enum Window {
WORLD, INVENTORY, CRAFTING_TABLE, CHEST, FURNACE, ESC, SAVE_EXIT, SAVED
WORLD, INVENTORY, CRAFTING_TABLE, CHEST, FURNACE, ESC, SAVE_EXIT, SAVED, OPTIONS
}

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@ -81,6 +81,7 @@ public class ScreenRenderer {
.stream().filter(i -> i.getBlockId().equals("furnace")).toList().getFirst().getData()).render(game,
main, terminal, spriteList);
case ESC -> game.getGameStates().dependencies.escape.render(main, terminal);
case OPTIONS -> game.getGameStates().dependencies.options.render(main, terminal);
case SAVE_EXIT -> game.getGameStates().dependencies.escape.renderSave(main, terminal);
case SAVED -> game.getGameStates().dependencies.escape.renderSaved(main, terminal);
case WORLD -> {

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@ -0,0 +1,121 @@
package cz.jzitnik.tui.utils;
import org.jline.terminal.MouseEvent;
import org.jline.terminal.Terminal;
import cz.jzitnik.game.Game;
import cz.jzitnik.game.sprites.ui.Font;
import cz.jzitnik.game.sprites.ui.Font.*;
import cz.jzitnik.tui.ScreenRenderer;
import lombok.extern.slf4j.Slf4j;
@Slf4j
public class Menu {
private Game game;
private String headingText;
private String[] buttonLabels;
private boolean[] buttonsHover;
private int btnWidth;
private int leftPad;
private int mainTextHeight;
private int buttonHeight;
private int textButtonMargin;
private ButtonClickHandler buttonClickHandler;
public Menu(Game game, String headingText, String[] buttonLabels, ButtonClickHandler buttonClickHandler) {
this.game = game;
this.headingText = headingText;
this.buttonLabels = buttonLabels;
this.buttonsHover = new boolean[buttonLabels.length];
this.buttonClickHandler = buttonClickHandler;
}
public void render(StringBuilder buffer, Terminal terminal) {
var font = game.getGameStates().dependencies.font;
var width = terminal.getWidth();
var height = terminal.getHeight();
var heading = font.line(terminal, headingText, Size.LARGE, Align.CENTER);
buffer.append(heading.getData());
mainTextHeight = heading.getHeight();
textButtonMargin = (height < 600) ? 15 : (height < 800) ? 30 : 50;
buffer.append("\n".repeat(textButtonMargin));
for (int i = 0; i < buttonLabels.length; i++) {
renderButton(buffer, buttonLabels[i], width, font, terminal, buttonsHover[i]);
buffer.append("\n".repeat(textButtonMargin / 2));
}
}
public void handleMouse(MouseEvent mouseEvent, Terminal terminal, ScreenRenderer screenRenderer) {
int x = mouseEvent.getX();
int y = mouseEvent.getY();
var type = mouseEvent.getType();
int buttonx = x - leftPad;
int buttony = y - (mainTextHeight + textButtonMargin);
int margin = textButtonMargin / 2;
boolean changed = false;
if (buttonx > 0 && buttonx <= btnWidth) {
for (int i = 0; i < buttonLabels.length; i++) {
int top = i * (buttonHeight + margin);
int bottom = top + buttonHeight;
if (buttony > top && buttony < bottom) {
if (type == MouseEvent.Type.Pressed) {
buttonClickHandler.onClick(i, screenRenderer);
return;
}
if (!buttonsHover[i]) {
buttonsHover[i] = true;
changed = true;
}
} else if (buttonsHover[i]) {
buttonsHover[i] = false;
changed = true;
}
}
}
if (changed) {
screenRenderer.render(game);
}
}
private void renderButton(StringBuilder buffer, String txt, int width, Font font, Terminal terminal, boolean selected) {
btnWidth = Math.min(350, (int) (width * (3.0 / 4)));
leftPad = (width - btnWidth) / 2;
log.debug("Button width: {}px ", btnWidth);
final String color = selected ? "[48;2;70;70;70m" : "[48;2;116;115;113m";
var text = font.line(terminal, txt, Size.SMALL, Align.CENTER, new Custom.Width(btnWidth - 4), new Background(color));
buttonHeight = text.getHeight() + 4;
var lines = text.getData().split("\n");
for (int y = 0; y < buttonHeight; y++) {
buffer.append(" ".repeat(leftPad));
if (y < 2 || y >= buttonHeight - 2) {
buffer.append("\033").append(color).append(" ".repeat(btnWidth));
} else {
buffer.append("\033").append(color).append(" ".repeat(2));
buffer.append(lines[y - 2]);
buffer.append("\033").append(color).append(" ".repeat(2));
}
buffer.append("\033[0m\n");
}
}
public interface ButtonClickHandler {
void onClick(int index, ScreenRenderer screenRenderer);
}
public void reset() {
for (int i = 0; i < buttonsHover.length; i++) {
buttonsHover[i] = false;
}
}
}

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@ -10,7 +10,7 @@
<!-- Max history (how many days to keep) -->
<maxHistory>30</maxHistory>
<!-- Total size cap -->
<totalSizeCap>20MB</totalSizeCap>
<totalSizeCap>30MB</totalSizeCap>
</rollingPolicy>
<filter class="ch.qos.logback.classic.filter.LevelFilter">